humanoid/enemy
Cave Goblin
Size: 2
humanoid enemy
Diminutive menace, skulking in shadowed caverns.

Vicious and purely evil creatures that seem to have somehow adapted to the hard life of darkness and underground scarcities.

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Card #444

Cave Goblin

Vicious and purely evil creatures that seem to have somehow adapted to the hard life of darkness and underground scarcities.

This creature is vulnerable to fire (-2).

Typeenemy
Subtypehumanoid
DeckAncient Dungeons
Rarity5
Required Level0
UniqueNo
skill:pickpocket

Stats

Health11
Strength6
Speed1
Melee70
Dodge10
Defense5
AP Cost1
Size2
Loot Chance50
XP15
Agro1
Rarity5
MovingYes

Soul

Grants the enemy reactive combat abilities driven by skill: tags on the card. Abilities fire when specific combat events occur — such as a player attack missing or the enemy landing a hit — rather than on each dungeon tick.

archetypeenemy

Skills

skill:pickpocketOn hit — perception resist. Failure steals 10% of player gold (minimum 1).
Combat Stain Each hit leaves humanoid blood on your weapon, armour, and the floor.

Recipes Creating This Card

No recipe currently produces this card.

Recipes Using This Card

No recipe currently lists this card as an ingredient.

Drops on Defeat

Loot Table

50% chance to drop one of the following on death.

Enemy Meta Behaviour

Cave Goblin

While dwarfs would never admit that.. Cave goblins are quite intelligent and can use a variatey of tools they find...

EquipmentCan use found gear