Card #81
Blood Golem
Dark magic has brought this abomination to existence. These constructs usually do not last too long as they feed on the blood of the living. It is maker must be close by.
This creature is vulnerable to holy (-2).
Typeenemy
Subtypeundead
DeckAncient Dungeons
Rarity7
Required Level3
UniqueNo
Stats
Health100
Strength21
Speed1
Melee70
Dodge15
Defense15
AP Cost1
Size1
Loot Chance40
XP30
Agro1
Rarity7
Level3
MovingYes
Smells
blood
60
-3 comfort
Soul
Grants the enemy reactive combat abilities driven by skill: tags on the card. Abilities fire when specific combat events occur — such as a player attack missing or the enemy landing a hit — rather than on each dungeon tick.
archetypeenemy
Skills
skill:life-drainOn hit — heals enemy up to max HP. Player receives Life Drained (health −8, 15 turns).
Combat Stain
Each hit leaves undead blood on your weapon, armour, and the floor. While that blood lingers on your blade, meat dropped by any animal you kill may be tainted — risking illness or fever.
