Card #96
Ancient King
Soul of this noble has been rotten through by the dark magic. Now, this ancient corpse hosts one of demons of underworld. It looks as tough it is struggling to contain it.
Typeenemy
Subtypeskeleton
DeckAncient Dungeons
Rarity10
Required Level4
UniqueNo
Stats
Health200
Strength20
Speed1
Melee90
Dodge15
Defense15
AP Cost1
Size1
Crit Chance33
Spawn Interval6
XP500
Reward10
Agro1
Rarity10
Level4
MovingYes
Soul
Grants the enemy reactive combat abilities driven by skill: tags on the card. Abilities fire when specific combat events occur — such as a player attack missing or the enemy landing a hit — rather than on each dungeon tick.
archetypeenemy
Skills
skill:fear-auraOn player miss or resist, and when wounded (leadership enemies) — inflicts Terrified (melee −20, ranged −20, comfort −35 decaying 7/turn, 5 turns). Non-stacking.
skill:life-drainOn hit — heals enemy up to max HP. Player receives Life Drained (health −8, 15 turns).
No Blood
Skeletal enemies leave no blood. Your weapon stays clean no matter how this fight ends.